There are around 150 console commands for 7 Days to Die. As mentioned, many of these also have additional options that can be viewed using "help" followed by the command name. The game provides further information on said commands, that way you, as the admin, can enact better control over the server.
| Command | Function |
|---|---|
| help | Shows a list of all console commands. |
| output | Prints commands to log file. |
| outputdetailed | Prints commands with details to log file. |
| search | Search for all commands matching a string. |
| aiddebug | Toggles the AIDirector debug on or off. |
| audio | Displays audio stats. |
| automove | Sets player auto movement. |
| ban add < name / entity id + platform user id > < duration > < duration unit > [reason] [display name] | Adds a player's name to the ban list. |
| ban remove < name / entity id / platform user id > | Removes a player from the ban list. |
| ban list | Shows all players banned on the game server. |
| bents | Switches block entities to on or off. |
| buff | Applies a buff to you. |
| buffplayer | Applies a buff to a player. |
| camera cam | Locks or unlocks camera movement or loads/saves a specific camera location. |
| chunkcache (shortcut cc) | Displays a list of all the loaded chunks in the cache. |
| chunkobserver (shortcut co) | Places a chunk observer on a position. |
| chunkreset (shortcut cr) | Resets the specified chunks. |
| commandspermission (shortcut cp) [add/remove/list] | Allows you to add, remove, or list a command with a set permission value from 0 to 1000. |
| createwebuser | Allows you to create a web dashboard user account. |
| creativemenu (shortcut cm) | Enables or disables the creative menu that allows you to spawn items. |
| damagerest | Resets damage for all blocks on |
| debuff | Applies a debuff to you. |
| debuffplayer | Applies debuff to a player. |
| debugmenu (shortcut dm) | Turns debug mode on or off. |
| debugpanels | Allows player to view debug panels. |
| debugshot (shortcut dbs) | Takes a screenshot with debug information. |
| debugweather | Displays current state of server weather in the console. |
| decomgr | Saves a dbug texture that visualizes DecoOccupiedMap. |
| dms | Gives you control over the Dynamic Music function. |
| exhausted | Makes you exhausted. |
| expiryfino | Displays location and the expiry day/time for the next [x] chunks set to expire. |
| exportcurrentconfigs | Exports the current configurations to a ConfigsDump folder created in the Saves folder of the game. |
| exportprefab | Exports a prefab from a world area. |
| floatingorigin (shortcut fo) | Sets floating origin value or turns it off or on. |
| ForceEventDate | Shows current forced date or forces an event date such as Easter or Christmas. |
| fov | Sets camera field of view. |
| gamestage | Shows your current Gamestage value. |
| getgamepref (shortcut gg) | Displays current game preferences. |
| getgamestat (shortcut ggs) | Displays current game statistics. |
| getoptions | Displays current game options. |
| gettime (shortcut gt) | Displays the current game time. |
| gfx | Displays graphics command options. |
| givequest | Gives you a quest. Typing in the command and pressing "Enter" displays a list of quests. |
| giveself < itemname > [qualityLevel=X] [count=X] [putInInventory=true/false] [spawnWithMods=true/false] | Gives you an item. |
| giveselfxp | Gives yourself a set amount of experience points. |
| graph | Creates a graph on the screen at a set size. |
| jds | Sets server drone commands. |
| kick | Kicks a player from the game and allows you to pick a reason. |
| kickall | Kicks all players and allows you to choose a reason. |
| kill | Kills an entity. |
| killall | Kills all entities in the vicinity. |
| lgo listgameobjects | Lists all active game objects. |
| lights | Debugging options for lights. |
| listents (shortcut le) | Lists all entities. |
| litplayerids (shortcut lpi) | Displays all player identification numbers (IDs) in the game server. |
| listplayers (shortcut lp) | Displays all players in the game server. |
| listthreads (shortcut lt) | Displays all threads. |
| loggamestate (shortcut lgs) | Logs the current state of the game to a log file in the game's Data folder. |
| loglevel < loglevel name > < true / false > | Allows you to select what types of log messages get shown on a connection. This function is for Telnet/Web only. |
| loot | Displays a list of loot commands. |
| mapdata | Writes map data to an image file. |
| mem | Prints memory information and calls garbage collector. |
| memcl | Prints memory information on client and calls garbage collector. |
| memprofile (shortcut mprof) | Enables or disables screen Memory Profile UI. |
| mumblepositionalaudio (shortcut mpa) | Mumble Positional Audio related tools. |
| na | Test new HD stuff. |
| networkclient (shortcut netc) | Client-side network commands. |
| networkserver (shortcut nets) | Server-side network commands. |
| newweathersurvival [on/off] | Enables or disables the new weather survival. |
| occlusion [off/full/partial/toggleVisible/togglePrints] | Allows you to manage the occlusion graphics options. |
| permissionsallowed (shortcut pallowed or pa) | Apply a mask to permissions for testing permissions. |
| pirs | tbd |
| placeblockrotations (shortcut pbr) | Place all rotations of the currently held block. |
| placeblockshapes (shortcut pbs) | Places all shapes of the currently held variant helper block. |
| playerOwnedEntities (shortcut poe) | Lists player-owned entities. |
| playervisitmap (shortcut pvm) | Teleports the player through a rectangular area with optional memory logging. |
| pois | Switches distant POIs (Places of Interest) on or off. |
| poiwaypoints (shortcut pwp) | Adds waypoints for specified POIs. |
| pplist | Lists all PersistentPlayer data |
| prefab | Prefab commands list while running the prefab editor. |
| prefabeditor (shortcut prefabedit or predit) | Opens the Prefab Editor, but only works while in the Main Menu. |
| prefabupdater | N/A |
| profilenetwork | Writes network profiling information. |
| profiler | Utilities for collection profiling data from a variety of sources. |
| profiling | Enable Unity profiling for 300 frames. |
| regionreset (shortcut rr) | Resets chunks within a target region, or for the entire map. |
| reloadentityclasses (shortcut rec) | Reloads entityclasses xml data. |
| removequest | Removes a quest. |
| repairchunkdensity (shortcut rcd) | Check and optionally fix densities of a chunk. |
| resetallstats | Resets all achievement stats (and achievements when parameter is true). |
| saveworld (shortcut sa) | Manually saves the game world. |
| say < message > | Sends a message to all connected clients. |
| ScreenEffect | Sets a screen effect. |
| sdcs | Controls entity sex, race, and variant. |
| setgamepref (shortcut sg) | Sets a game pref. |
| setgamestat (shortcut sgs) | Sets a game stat. |
| settargetfps | Sets the target FPS the game should run at (upper limit). |
| settempunit (shortcut stu) | Set the current temperature units. |
| settime (shortcut st) | Sets the current game time. |
| Set the current game time. | Sets the water value for all flow-permitting blocks within the current selection area, specified in the range of 0 (empty) to 1 (full). |
| show | Shows custom layers of rendering. |
| showalbedo (shortcut albedo) | Enables/disables display of albedo in gBuffer. |
| showchunkdata (shortcut sc) | Shows some date of the current chunk. |
| showClouds | Artist command to show one layer of clouds. |
| showhits | Show hit entity locations. |
| shownexthordetime | Displays the wandering horde time. |
| shownormals (shortcut norms) | Enables/disables display of normal maps in gBuffer. |
| showspecular (shortcut spec) | Enables/disables display of specular values in gBuffer. |
| showswings | Show melee swing arc rays. |
| showtriggers | Sets the visibility of the block triggers. |
| shutdown | Shuts down the game. |
| sleep | Makes the main thread sleep for the given number of seconds (allows decimals). |
| sleeper | Drawn or list sleeper info. |
| smoothworldall (shortcut swa) | Applies some batched smoothing commands. |
| spawnairdrop | Spawns an air drop. |
| spawnentity (shortcut se) | Spawns an entity. |
| spawnentityat (shortcut sea) | Spawns an entity at a given position. |
| spawnscouts | Spawn zombie scouts. |
| SpawnScreen | Display SpawnScreen. |
| spawnsupplycrate | Spawns a supply crate at player location. |
| spawnwandering (shortcut spawnw) | Spawns wandering entities. |
| spectator spectatormode (shortcut sm) | Enables/disables spectator mode. |
| spectrum | Force a particular lighting spectrum. |
| stab | Stability. |
| starve hungry food | Makes the player starve (optionally specify the amount of food you want to have in percent). |
| switchview (shortcut sv) | Switch between first-person or third-person view. |
| SystemInfo | Lists SystemInfo. |
| tcs testCoverSystem | CoverSystem queries. |
| teleport (shortcut tp) | Teleport the local player. |
| teleportplayer (shortcut tppr) | Teleport a given player. |
| teleportpoirelative (shortcut tppr) | Teleport the local player within the current POI using X, Y, and Z coordinates and direction. |
| testDismemberment (shortcut tds ) | Dismemberment testing toggle. |
| testloop | Test code in a loop. |
| thirsty | Makes the player thirst (optionally specify the amount of water you want to have in percent). |
| tppoi | Open POI teleporter window. |
| traderarea | N/A |
| trees | Switches trees on/off. |
| twitch | Useage: twitch < command > < params >. |
| updatelighton | Commands for UpdateLightOnAllMaterials and UpdateLightOnPlayers. |
| version | Get the currently running version of the game and loaded mods. |
| visitmap | Visit a given area of the map. Optionally run the density check on each visited chunk. |
| weather | Control weather settings. |
| weathersurvival | Enables/disables weather survival. |
| whitelist | Manage whitelist entries. |
| wsmats workstationmaterials | Set material counts on workstations. |
| xui | Execute XUi operations. |