#login password |
Log in as the Admin of the server. |
#logout |
Admin log out. |
#mission filename Difficulty |
Select the mission with known name and set the difficulty – the difficulty parameter is optional and, if not set, the current difficulty is kept. |
#missions |
Select a mission. |
##restart |
Restart a mission. |
#reassign |
Start all over and reassign roles. |
#shutdown |
Shuts down the server. |
#restartserver |
Restarts the server. |
#shutdownserveraftermission |
Once the mission ends, the server is shut down. |
#restartserveraftermission |
Once the mission ends, the server is restarted. |
#init |
Reload server config file loaded by -config options. |
#exec ban Name |
Allows you to ban a player. |
#exec ban ID |
Allows you to ban a player. |
#exec ban #Player |
Allows you to ban a player. |
#kick Name |
Allows you to kick a player from the server. |
#kick ID |
Allows you to kick a player from the server. |
#kick #Player |
Allows you to kick a player from the server. |
#monitor (interval in seconds) |
Shows you server performance information. If the interval is 0, the monitoring stops. |
#monitords (interval in seconds) |
Shows the performance information on the server console. If the interval is 0 the monitoring stops. |
#debug off |
Disables debugging. |
#debug (interval in seconds) |
The default interval is 10 if no other interval is selected. |
#debug (command) (param) |
Available commands: JIPQueue, userQueue, checkFile, totalSent, userSent, userInfo. You can disable each command by adding off after each command, e.g., #totalSent off. Output may go to log or screen. Requires debugger on client capable of catching OutputDebugString. |
#debug (command) |
Same as above, but just the command (without param). |
#logout |
Admin log out. (Listed again due to repetition in original content.) |
console, von (within #debug) |
console – sends what is in the server console to the sender.
von – outputs to logFile defined in server.cfg, e.g., server_console.log. You will see confirmation in chat channels. |